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Have you ever attended a training session or other presentation where you didn't know
anyone, or felt out of place or unprepared? These feelings are common among audiences.
One way to help minimize or replace these feelings is to use ice breakers. These are
activities and other techniques which break the ice and create a warm ambience. Try to
include them in the design and delivery of your training. Ice breakers are effective
ways to help improve group dynamics and get your presentation off to a good start.
Some trainers mistakenly think trainees need to be totally serious in order to learn.
They see fun group activities as a waste of time and an impediment to the learning
process where in fact the opposite is true. When people are comfortable with their
surroundings and peers, they are more likely to grasp and accept new ideas. Frequently,
people come to training sessions tense from a prior activity. Some don't think they need
training and resent the fact that they are present. Ice breakers can help to relieve such
tension and negative feelings.
Ice breaker activities can be used throughout training but are especially useful at the
beginning. Such activities have several important benefits:
- involve and relax people immediately
- open the lines of communication
- help foster a sense of trust
- promote content flow
- revive failing energy
- stimulate creativity
- encourage trainees to look at the world in new ways
- equalize differences among trainees
There are many types of ice breaker and group activities. Match your objective for a
particular segment of training with the relevant type of activity. The guidelines for
using ice breakers and related activities are straightforward: keep them simple, explain
clearly and make that sure everyone understands, try to relate the activity to the
competency or principle, and be non-judgmental with responses.
There are dozens of print and online sources of ice breakers and games but some of the
best group activities are the ones you create and customize to fit your group and
material. Well known games can be easily modified and have the benefit of being familiar.
Here are a few broad categories and ideas:
Introducers
Use an introducer at the beginning of a program, especially when the people present are
unfamiliar with each other and need to become acquainted. This can be a simple as self
(or partnered) introductions. It can sometime be helpful to ask people to include some
specific details on their attitude, experience or learning style. You can prompt them by
having them complete sentences: such as "People say I have...".
Energizers
Use energizers to emphasize a point, transition to a new topic or revitalize the group
when energy is low. Energizers tend to be loud and physical so be sure you have space
and can make noise without disturbing others. Some common ideas for energizer activities
include: having the trainees change seats or re-arrange the room, changing the format of
delivery to one which uses more audience participation, doing aerobic, stretch or
breathing exercises.
Simple lead ins
Lead ins are activities designed to ease the transition into your next presentation
topic. Some examples are: finding out what learners already know via discussion or
informal quiz, having volunteers role play a problem related to the next topic, asking
your audience what questions they hope to have answered by the next module.
Review
These are activities designed to help the trainees review the material you have
covered. Try preparing a rhyme that sumarizes your presentation and have them memorize
it and then recite it as a group. Another favorite is to have the trainee take turns at
sharing a point that they have learned. A variation of this idea allows the chosen
trainee to then choose who goes next until everyone has had a turn. Pop quizes can be
another good way to review the session.
Reflections
Reflections can be used to calm people down after exuberant or emotional sessions and
can be a powerful learning tool. They are appropriate for a reality check after an
imaginative brainstorming. Encourage your trainees to reflect for five minutes with their
head down. You can enhance the reflective mood by playing soothing music or sounds of
nature in the beackground.
Diversions
You may never need a diversion but if an unexpected interruption or delay occurs you
must be prepared to occupy the time. A diversion can make such dead time come alive.
Windups
End the training with an activity that offers closure and connection. Individual
action plans are an excellent way to end and so are team action plans if the training
involves team skills. Brief individual summations are another way to end.
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